|
@@ -134,11 +134,13 @@
|
|
var days = Math.floor(i_total_secs / (24 * 3600 * 1000))
|
|
var days = Math.floor(i_total_secs / (24 * 3600 * 1000))
|
|
|
|
|
|
//计算出小时数
|
|
//计算出小时数
|
|
- var leave1 = i_total_secs % (24 * 3600 * 1000) //计算天数后剩余的毫秒数
|
|
|
|
- var hours = Math.floor(leave1 / (3600 * 1000))
|
|
|
|
|
|
+ // var leave1 = i_total_secs % (24 * 3600 * 1000) //计算天数后剩余的毫秒数
|
|
|
|
+ // var hours = Math.floor(leave1 / (3600 * 1000))
|
|
|
|
+
|
|
|
|
+ var hours = Math.floor(i_total_secs / (3600 * 1000))
|
|
|
|
|
|
//计算相差分钟数
|
|
//计算相差分钟数
|
|
- var leave2 = leave1 % (3600 * 1000) //计算小时数后剩余的毫秒数
|
|
|
|
|
|
+ var leave2 = i_total_secs % (3600 * 1000) //计算小时数后剩余的毫秒数
|
|
var minutes = Math.floor(leave2 / (60 * 1000))
|
|
var minutes = Math.floor(leave2 / (60 * 1000))
|
|
//计算相差秒数
|
|
//计算相差秒数
|
|
var leave3 = leave2 % (60 * 1000) //计算分钟数后剩余的毫秒数
|
|
var leave3 = leave2 % (60 * 1000) //计算分钟数后剩余的毫秒数
|